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Good Grief

A 2D platformer, where the protagonist is moving through a deconstructed representation of their memories. Each memory moving the protagonist closer to processing the grief of losing their father.
*Good Grief was a personal project, I created as a way to explore the medium of Video Games as well as my own grief with the passing of my father.
I never released this game.

Solo Dev

1 person
4 months



Responsibilities
3C, Level and system design
Programming
Drawing and animating Pixel art characters and environment
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